TMB Studio · Current Project
One Deal, No Salvation
The game is a narrative-driven psychological horror experience set across isolated and abandoned locations. The story follows a lone protagonist who awakens in an unfamiliar hospital with fragmented memories and a growing sense of unease.
As the protagonist escapes and journeys deeper into a forgotten village hidden within the forest, the environment gradually reveals traces of a forbidden ritual performed in the past.
The tone of the game is tense, unsettling, and introspective — emphasizing psychological fear, moral consequence, and atmosphere over direct confrontation.
The player wakes up with no memory and must explore the dark hospital, find key items, collect scattered notes, and search for a way out while strange sounds and distant laughter follow them. Escape the hospital. Survive the laughter.
TBD
TBD
TBD
TMB Studio presented NGILAI — originally developed and conceptualized under the title Syirik — at IMINE 2.0, held at Dewan Agung Tuanku Canselor (DATC), UiTM Shah Alam, Selangor on 12–14 April 2026. The exhibition brought together emerging entrepreneurs and innovators from across the region.
The showcase gave the team an opportunity to present NGILAI's concept, demonstrate early gameplay, and gather feedback from players, industry peers, and academics — an important milestone in the studio's development journey.
“Program ini memberi peluang kepada peserta untuk mendedahkan diri dalam industri pembangunan permainan, berkongsi idea kreatif serta membina jaringan hubungan profesional dalam bidang game development.”
— Muhammad Lutfi Hazim Zulkharnane, TMB Studio (UMS)
TMB Studio's participation at IMINE 2.0 was also featured in local press coverage of UMS students' achievements at the exhibition.
Read the Full Article →| Point | Explanation |
|---|---|
| Game Mode | Single Player (4 Levels) Multiplayer (Coming Soon) |
| Pricing | TBD |
| Startup Cost | TBD |
| Avg. Playtime | Under 2 hours |
| Unique Value | Local Malaysian folklore · 4th wall breaking mechanics |
| Genre | Horror |
| Expected Release | Q3 2026 (September 2026) |
| Software | Unreal Engine Blender Audacity |
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